Hijinx Mac OS
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FoggywoodHijinx.hqx Mac OS Application (Encoded in Macintosh Bin/Hex format.) foggy.zip Windows Application (Compressed with ZIP. Free Unzip tools are available for most systems at www.info-zip.org.) foggy.gam For all systems. To play, you'll need a TADS 2 Interpreter - visit. Hollywood Hijinx Nord And Bert. Bonus Titles: Planetfall Zork I. Compatibility Architecture: 68k The box states OS 6.07 to 7.5, but it runs up to Mac OS 9.2 including Classic Environment. Original interpreter 'Zoom': Like 'Hitchhiker's Guide to the Galaxy' (not included in this download), you don't need to configure a Mac emulator to play these. Hijinx published Beat Bugs™ Alive for Android operating system mobile devices, but it is possible to download and install Beat Bugs™ Alive for PC or Computer with operating systems such as Windows 7, 8, 8.1, 10 and Mac. Let's find out the prerequisites to install Beat Bugs™ Alive on Windows PC or MAC computer without much delay.
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(based on 1 rating) Game Details Language: English (en) Current Version: 2 License: Freeware Development System: TADS 2 Baf's Guide ID: 1175 IFID: TADS2-6C4A78371AE7EDFC7F97859BBA051410 TUID: lb8t0gzl9xdcrs49 |
Editorial Reviews
SPAG
Your uncle was fond of practical jokes, it seems, and his last and greatest joke, now that he's dead, is to turn the whole family into chickens when they show up to squabble over his estate. The challenge is to overcome your newfound limitations and find a way out of the problem, using your uncle's various wacky inventions that litter his study. The inventions themselves are at least as amusing as the premise, since they include things like the Hedge Helpers (a pair of hands to extend one's reach) or the Buffalo-on-a-Spring. There's really only one puzzle, but it's quite a puzzle--it involves all sorts of clever mechanical finagling, and the various peculiar devices are described well enough to make the puzzle solvable. (Well, mostly--there are a few slightly misleading responses.)
-- Duncan Stevens
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Recommended Lists
Foggywood Hijinx appears in the following Recommended Lists:Surprising Sentience by Walter Sandsquish
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The following polls include votes for Foggywood Hijinx:Great Escapes by JonathanCR
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Hollywood Hijinx |
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Developer: Infocom This game has debugging material. |
Hollywood Hijinx is a text-adventure game created by Infocom and released in 1986. It was written by Dave Anderson and only had 1 version released to the public. The main character (you) will inherit the estate of your Aunt Hildeguard, a Hollywood socialite if you can find 10 treasures on her property before the next morning.
Debug Code
There was only one released version of Hollywood Hijinx story file which contained a debug mode and special debugging command for the developers. The debug mode would display the arguments sent to the PERFORM function which calls the appropriate routine for the command given to the game. These arguments are the number corresponding to the verb given, the direct object, and indirect object if they exist. The special command allowed the developers to quickly jump to certain locations in the game without having to solve the in-game puzzles.
At the time of the release, the only way to enter debug mode was by changing a certain default global variable value. Users could do this with a hex editor and set the 2 byte word at 232A to 0001. With this, every command will display
[PERFORM: verb number/direct object/indirect object]
To get the special debugging command, the user of the game has to be changed from the default blank value. The valid users were TOMAS or DA. I do not know who TOMAS is, but DA refers to David Anderson, the author of the game. At the time of the game's release, the only way to change this was with a hex editor. ASCII values of the user name were placed at locations 38 to 3C of the header of the story file. TOMAS is 54 4F 4D 41 53 while DA is 44 41. When the game startups, the story file will recognize the DA or TOMAS user name and set a special variable.
Now, the special debug command could be given:
FLUSH 33
This would transport the user to the 'Work Room', which had the following description:
By going in any of the cardinal directions, you would be transported to the indicated location. Also, the game would automatically turn on your flashlight and give you a green match.